Remember that both the video game and Screenflick are sharing all of your computer's resources, so some compromises might be necessary to keep both running smoothly. That appears to be an extension that is part of the Screenflick proogram which records system audio. Turning V-Sync on will reduce the chance of this happening.įinally, reducing the actual quality of the video game rendering itself can improve recording performance. I also have 'Screenflick Loopback' on the Mac - not quite sure if that will work or why I even got that app in the first place. It can also cause hiccups in the frame render and capture timing which can result in a "stuttering" effect when playing. With V-Sync off, the frame rate of the game can go above the maximum of the display (and the chosen recording FPS in Screenflick) which can steal precious CPU and GPU processing power away from Screenflick. The lowest quality setting uses quite a bit less CPU than the highest setting at the expense of some quality, which may not matter in your case. See the Advanced tab in Screenflick's prefs and adjust the quality slider down a bit to affect how much CPU power is needed. Create high quality software or iPhone demos, professional video tutorials, dynamic presentations, corporate training and more.LIMITED TIME OFFER: Save on your first year's subscription to Stock Media Library when you purchase now with. Screenflick is easily one of the best apps to record screen on Mac with internal audio. Edit your video using the easy-to-use editing interface. Record MacBook screen with internal audio using Screenflick If you don’t want to get your hands dirty by using the native method and instead want to have a third-party app do the heavy lifting for you, then you can consider using Screenflick. Recording QualityĪdjust the recording quality in Screenflick's preferences. Capture the highest quality screen recordings. If you find that your game's performance is lower when recording, lowering the frame rate from 60 fps to 30 fps will make a big difference. That will VASTLY improve the recording performance. Using the "Scale" option in Screenflick to limit the capture to 1080p will reduce the amount of work Screenflick needs to do by 7x. For example, playing games on a 27" 5K Retina iMac means the screen is actually 5120x2880 pixels. If the destination for your recording is a place like YouTube, where the maximum resolution is 1080p (at least for the vast majority of viewers), you can tell Screenflick to limit the recorded video to 1080p, while still playing the game fullscreen at a larger resolution. Screenflick can record any portion of the screen, simultaneously recording audio from internal or external microphones and the system audio.
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